Packagelaya.d3.core.particleShuriKen
Classpublic class ShuriKenParticle3D
InheritanceShuriKenParticle3D Inheritance RenderableSprite3D Inheritance Sprite3D Inheritance ComponentNode Inheritance Node Inheritance EventDispatcher Inheritance Object

ShuriKenParticle3D 3D粒子。



Public Properties
 PropertyDefined By
 Inheritedactive : Boolean
获取自身是否激活。
Sprite3D
 InheritedactiveInHierarchy : Boolean
[read-only] 获取在场景中是否激活。
Sprite3D
 InheritedcomponentsCount : int
[read-only] 获得组件的数量。
Sprite3D
 Inheriteddestroyed : Boolean
[只读]是否已经销毁。对象销毁后不能再使用。
Node
 InheriteddisplayedInStage : Boolean
[read-only] 表示是否在显示列表中显示。
Node
 Inheritedid : int
[read-only] 获取唯一标识ID。
Sprite3D
 InheritedisStatic : Boolean
是否静态,静态包含一系列的静态处理。
Sprite3D
 Inheritedlayer : Layer
获取蒙版。
Sprite3D
 Inheritedloaded : Boolean
[read-only] 获取是否已加载完成。
Sprite3D
 Inheritedname : String
节点名称。
Node
 InheritednumChildren : int
[read-only] 子对象数量。
Node
 Inheritedparent : Node
父节点。
Node
  particleRender : ShurikenParticleRender
[read-only] 获取粒子渲染器。
ShuriKenParticle3D
  particleSystem : ShurikenParticleSystem
[read-only] 获取粒子系统。
ShuriKenParticle3D
 Inheritedscene : Scene
[read-only] 获得所属场景。
Sprite3D
  SHADERDEFINE_COLOROVERLIFETIME : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_RANDOMCOLOROVERLIFETIME : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_RENDERMODE_BILLBOARD : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_RENDERMODE_HORIZONTALBILLBOARD : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_RENDERMODE_MESH : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_RENDERMODE_STRETCHEDBILLBOARD : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_RENDERMODE_VERTICALBILLBOARD : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_ROTATIONOVERLIFETIME : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_ROTATIONOVERLIFETIMECONSTANT : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_ROTATIONOVERLIFETIMECURVE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_ROTATIONOVERLIFETIMERANDOMCONSTANTS : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_ROTATIONOVERLIFETIMERANDOMCURVES : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_ROTATIONOVERLIFETIMESEPERATE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_SHAPE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_SIZEOVERLIFETIMECURVE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_SIZEOVERLIFETIMECURVESEPERATE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_SIZEOVERLIFETIMERANDOMCURVES : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_SIZEOVERLIFETIMERANDOMCURVESSEPERATE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_TEXTURESHEETANIMATIONCURVE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_TEXTURESHEETANIMATIONRANDOMCURVE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_VELOCITYOVERLIFETIMECONSTANT : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_VELOCITYOVERLIFETIMECURVE : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_VELOCITYOVERLIFETIMERANDOMCONSTANT : int
[static]
ShuriKenParticle3D
  SHADERDEFINE_VELOCITYOVERLIFETIMERANDOMCURVE : int
[static]
ShuriKenParticle3D
 Inheritedtimer : Timer
时间控制器,默认为Laya.timer。
Node
 Inheritedtransform : Transform3D
[read-only] 获取精灵变换。
Sprite3D
 Inheritedurl : String
获取资源的URL地址。
Sprite3D
Public Methods
 MethodDefined By
  
创建一个 Particle3D 实例。
ShuriKenParticle3D
 Inherited
_getSortID(renderElement:IRenderable, material:BaseMaterial):int
排序函数。
Sprite3D
 Inherited
[override]
RenderableSprite3D
 Inherited
[override]
RenderableSprite3D
 Inherited
_update(state:RenderState):void
[override] 更新
RenderableSprite3D
 Inherited
[override] 更新
RenderableSprite3D
 Inherited
[override] 添加子节点。
Sprite3D
 Inherited
addChildAt(node:Node, index:int):Node
[override] 添加子节点到指定的索引位置。
Sprite3D
 Inherited
addChildren(... args):void
批量增加子节点
Node
 Inherited
添加指定类型组件。
Sprite3D
 Inherited
clearTimer(caller:*, method:Function):void
清理定时器。功能同Laya.timer.clearTimer()。
Node
 Inherited
clone():*
克隆。
Sprite3D
 Inherited
cloneTo(destObject:*):void
克隆。
Sprite3D
 Inherited
contains(node:Node):Boolean
当前容器是否包含指定的 Node 节点对象 。
Node
  
destroy(destroyChild:Boolean = true):void
[override] 销毁此对象。
ShuriKenParticle3D
 Inherited
销毁所有子对象,不销毁自己本身。
Node
 Inherited
event(type:String, data:* = null):Boolean
派发事件。
EventDispatcher
 Inherited
frameLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void
定时重复执行某函数(基于帧率)。功能同Laya.timer.frameLoop()。
Node
 Inherited
frameOnce(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void
定时执行一次某函数(基于帧率)。功能同Laya.timer.frameOnce()。
Node
 Inherited
getChildAt(index:int):Node
根据子节点的索引位置,获取子节点对象。
Node
 Inherited
getChildByName(name:String):Node
根据子节点的名字,获取子节点对象。
Node
 Inherited
根据子节点对象,获取子节点的索引位置。
Node
 Inherited
通过指定索引获得组件。
Sprite3D
 Inherited
getComponentByType(type:*, typeIndex:int = 0):Component3D
通过指定类型和类型索引获得组件。
Sprite3D
 Inherited
getComponentsByType(type:*, components:Vector.<Component3D>):void
通过指定类型获得所有组件。
Sprite3D
 Inherited
获取投影视图世界矩阵。
Sprite3D
 Inherited
hasListener(type:String):Boolean
检查 EventDispatcher 对象是否为特定事件类型注册了任何侦听器。
EventDispatcher
 Inherited
instantiate(original:Sprite3D, parent:Node = null, worldPositionStays:Boolean = true, position:Vector3 = null, rotation:Quaternion = null):Sprite3D
[static] 创建精灵的克隆实例。
Sprite3D
 Inherited
isMouseEvent(type:String):Boolean
检测指定事件类型是否是鼠标事件。
EventDispatcher
  
[static] 加载网格模板,注意:不缓存。
ShuriKenParticle3D
 Inherited
loadHierarchy(url:String):void
加载层级文件,并作为该节点的子节点。
Sprite3D
 Inherited
off(type:String, caller:*, listener:Function, onceOnly:Boolean = false):EventDispatcher
从 EventDispatcher 对象中删除侦听器。
EventDispatcher
 Inherited
offAll(type:String = null):EventDispatcher
从 EventDispatcher 对象中删除指定事件类型的所有侦听器。
EventDispatcher
 Inherited
on(type:String, caller:*, listener:Function, args:Array = null):EventDispatcher
[override] 增加事件侦听器,以使侦听器能够接收事件通知。 如果侦听鼠标事件,则会自动设置自己和父亲节点的属性 mouseEnabled 的值为 true(如果父节点mouseEnabled=false,则停止设置父节点mouseEnabled属性)。
Node
 Inherited
onAsynLoaded(url:String, data:*, params:Array):void
private
Sprite3D
 Inherited
once(type:String, caller:*, listener:Function, args:Array = null):EventDispatcher
[override] 增加事件侦听器,以使侦听器能够接收事件通知,此侦听事件响应一次后则自动移除侦听。 如果侦听鼠标事件,则会自动设置自己和父亲节点的属性 mouseEnabled 的值为 true(如果父节点mouseEnabled=false,则停止设置父节点mouseEnabled属性)。
Node
 Inherited
移除全部组件。
Sprite3D
 Inherited
删除子节点。
Node
 Inherited
removeChildAt(index:int):Node
[override] 根据子节点索引位置,删除对应的子节点对象。
Sprite3D
 Inherited
removeChildByName(name:String):Node
根据子节点名字删除对应的子节点对象,如果找不到不会抛出异常。
Node
 Inherited
removeChildren(beginIndex:int = 0, endIndex:int = 0x7fffffff):Node
[override] 删除指定索引区间的所有子对象。
Sprite3D
 Inherited
removeComponentByType(type:*, typeIndex:int = 0):void
通过指定类型和类型索引移除组件。
Sprite3D
 Inherited
通过指定类型移除所有组件。
Sprite3D
 Inherited
从父容器删除自己,如已经被删除不会抛出异常。
Node
 Inherited
replaceChild(newNode:Node, oldNode:Node):Node
替换子节点。
Node
 Inherited
setChildIndex(node:Node, index:int):Node
设置子节点的索引位置。
Node
 Inherited
timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void
定时重复执行某函数。功能同Laya.timer.timerLoop()。
Node
 Inherited
timerOnce(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void
定时执行某函数一次。功能同Laya.timer.timerOnce()。
Node
Protected Methods
 MethodDefined By
 Inherited
添加自身渲染物体,请重载此函数。
Sprite3D
 Inherited
清理自身渲染物体,请重载此函数。
Sprite3D
  
_parseCustomProps(rootNode:ComponentNode, innerResouMap:Object, customProps:Object, nodeData:Object):void
[override] private
ShuriKenParticle3D
 Inherited
更新子节点。
Sprite3D
 Inherited
更新子节点。
Sprite3D
Events
 Event Summary Defined By
 Inherited添加到父对象后调度。Node
 Inherited加入节点树时调度。Node
 Inherited被父对象移除后调度。Node
 Inherited从节点树移除时调度。Node
Public Constants
 ConstantDefined By
  COLOROVERLIFEGRADIENTALPHAS : int = 22
[static]
ShuriKenParticle3D
  COLOROVERLIFEGRADIENTCOLORS : int = 23
[static]
ShuriKenParticle3D
  CURRENTTIME : int = 12
[static]
ShuriKenParticle3D
  GRAVITY : int = 7
[static]
ShuriKenParticle3D
 InheritedLIGHTMAP : int = 3
[static] 着色器变量名,光照贴图缩。
RenderableSprite3D
 InheritedLIGHTMAPSCALEOFFSET : int = 2
[static] 着色器变量名,光照贴图缩放和偏移。
RenderableSprite3D
  MAXCOLOROVERLIFEGRADIENTALPHAS : int = 24
[static]
ShuriKenParticle3D
  MAXCOLOROVERLIFEGRADIENTCOLORS : int = 25
[static]
ShuriKenParticle3D
  POSITIONSCALE : int = 4
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYCONST : int = 34
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYCONSTMAX : int = 41
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYCONSTMAXSEPRARATE : int = 42
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYCONSTSEPRARATE : int = 35
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENT : int = 36
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTMAX : int = 43
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTW : int = 40
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTWMAX : int = 47
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTX : int = 37
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTXMAX : int = 44
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTY : int = 38
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTYMAX : int = 45
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTZ : int = 39
[static]
ShuriKenParticle3D
  ROLANGULARVELOCITYGRADIENTZMAX : int = 46
[static]
ShuriKenParticle3D
 InheritedSAHDERDEFINE_LIGHTMAP : int = 0x4
[static] 精灵级着色器宏定义,光照贴图。
RenderableSprite3D
  SCALINGMODE : int = 6
[static]
ShuriKenParticle3D
 InheritedSHADERDEFINE_SCALEOFFSETLIGHTINGMAPUV : int = 0x2
[static] 精灵级着色器宏定义,光照贴图便宜和缩放。
RenderableSprite3D
  SIMULATIONSPACE : int = 11
[static]
ShuriKenParticle3D
  SIZESCALE : int = 5
[static]
ShuriKenParticle3D
  SOLSIZEGRADIENT : int = 26
[static]
ShuriKenParticle3D
  SOLSizeGradientMax : int = 30
[static]
ShuriKenParticle3D
  SOLSIZEGRADIENTX : int = 27
[static]
ShuriKenParticle3D
  SOLSIZEGRADIENTXMAX : int = 31
[static]
ShuriKenParticle3D
  SOLSIZEGRADIENTY : int = 28
[static]
ShuriKenParticle3D
  SOLSIZEGRADIENTYMAX : int = 32
[static]
ShuriKenParticle3D
  SOLSizeGradientZ : int = 29
[static]
ShuriKenParticle3D
  SOLSizeGradientZMAX : int = 33
[static]
ShuriKenParticle3D
  STRETCHEDBILLBOARDLENGTHSCALE : int = 9
[static]
ShuriKenParticle3D
  STRETCHEDBILLBOARDSPEEDSCALE : int = 10
[static]
ShuriKenParticle3D
  TEXTURESHEETANIMATIONCYCLES : int = 48
[static]
ShuriKenParticle3D
  TEXTURESHEETANIMATIONGRADIENTMAXUVS : int = 51
[static]
ShuriKenParticle3D
  TEXTURESHEETANIMATIONGRADIENTUVS : int = 50
[static]
ShuriKenParticle3D
  TEXTURESHEETANIMATIONSUBUVLENGTH : int = 49
[static]
ShuriKenParticle3D
  THREEDSTARTROTATION : int = 8
[static]
ShuriKenParticle3D
  VOLSPACETYPE : int = 21
[static]
ShuriKenParticle3D
  VOLVELOCITYCONST : int = 13
[static]
ShuriKenParticle3D
  VOLVELOCITYCONSTMAX : int = 17
[static]
ShuriKenParticle3D
  VOLVELOCITYGRADIENTX : int = 14
[static]
ShuriKenParticle3D
  VOLVELOCITYGRADIENTXMAX : int = 18
[static]
ShuriKenParticle3D
  VOLVELOCITYGRADIENTY : int = 15
[static]
ShuriKenParticle3D
  VOLVELOCITYGRADIENTYMAX : int = 19
[static]
ShuriKenParticle3D
  VOLVELOCITYGRADIENTZ : int = 16
[static]
ShuriKenParticle3D
  VOLVELOCITYGRADIENTZMAX : int = 20
[static]
ShuriKenParticle3D
  WORLDPOSITION : int = 0
[static]
ShuriKenParticle3D
  WORLDROTATION : int = 1
[static]
ShuriKenParticle3D
Property Detail
particleRenderproperty
particleRender:ShurikenParticleRender  [read-only]

获取粒子渲染器。


Implementation
    public function get particleRender():ShurikenParticleRender
particleSystemproperty 
particleSystem:ShurikenParticleSystem  [read-only]

获取粒子系统。


Implementation
    public function get particleSystem():ShurikenParticleSystem
SHADERDEFINE_COLOROVERLIFETIMEproperty 
public static var SHADERDEFINE_COLOROVERLIFETIME:int

SHADERDEFINE_RANDOMCOLOROVERLIFETIMEproperty 
public static var SHADERDEFINE_RANDOMCOLOROVERLIFETIME:int

SHADERDEFINE_RENDERMODE_BILLBOARDproperty 
public static var SHADERDEFINE_RENDERMODE_BILLBOARD:int

SHADERDEFINE_RENDERMODE_HORIZONTALBILLBOARDproperty 
public static var SHADERDEFINE_RENDERMODE_HORIZONTALBILLBOARD:int

SHADERDEFINE_RENDERMODE_MESHproperty 
public static var SHADERDEFINE_RENDERMODE_MESH:int

SHADERDEFINE_RENDERMODE_STRETCHEDBILLBOARDproperty 
public static var SHADERDEFINE_RENDERMODE_STRETCHEDBILLBOARD:int

SHADERDEFINE_RENDERMODE_VERTICALBILLBOARDproperty 
public static var SHADERDEFINE_RENDERMODE_VERTICALBILLBOARD:int

SHADERDEFINE_ROTATIONOVERLIFETIMEproperty 
public static var SHADERDEFINE_ROTATIONOVERLIFETIME:int

SHADERDEFINE_ROTATIONOVERLIFETIMECONSTANTproperty 
public static var SHADERDEFINE_ROTATIONOVERLIFETIMECONSTANT:int

SHADERDEFINE_ROTATIONOVERLIFETIMECURVEproperty 
public static var SHADERDEFINE_ROTATIONOVERLIFETIMECURVE:int

SHADERDEFINE_ROTATIONOVERLIFETIMERANDOMCONSTANTSproperty 
public static var SHADERDEFINE_ROTATIONOVERLIFETIMERANDOMCONSTANTS:int

SHADERDEFINE_ROTATIONOVERLIFETIMERANDOMCURVESproperty 
public static var SHADERDEFINE_ROTATIONOVERLIFETIMERANDOMCURVES:int

SHADERDEFINE_ROTATIONOVERLIFETIMESEPERATEproperty 
public static var SHADERDEFINE_ROTATIONOVERLIFETIMESEPERATE:int

SHADERDEFINE_SHAPEproperty 
public static var SHADERDEFINE_SHAPE:int

SHADERDEFINE_SIZEOVERLIFETIMECURVEproperty 
public static var SHADERDEFINE_SIZEOVERLIFETIMECURVE:int

SHADERDEFINE_SIZEOVERLIFETIMECURVESEPERATEproperty 
public static var SHADERDEFINE_SIZEOVERLIFETIMECURVESEPERATE:int

SHADERDEFINE_SIZEOVERLIFETIMERANDOMCURVESproperty 
public static var SHADERDEFINE_SIZEOVERLIFETIMERANDOMCURVES:int

SHADERDEFINE_SIZEOVERLIFETIMERANDOMCURVESSEPERATEproperty 
public static var SHADERDEFINE_SIZEOVERLIFETIMERANDOMCURVESSEPERATE:int

SHADERDEFINE_TEXTURESHEETANIMATIONCURVEproperty 
public static var SHADERDEFINE_TEXTURESHEETANIMATIONCURVE:int

SHADERDEFINE_TEXTURESHEETANIMATIONRANDOMCURVEproperty 
public static var SHADERDEFINE_TEXTURESHEETANIMATIONRANDOMCURVE:int

SHADERDEFINE_VELOCITYOVERLIFETIMECONSTANTproperty 
public static var SHADERDEFINE_VELOCITYOVERLIFETIMECONSTANT:int

SHADERDEFINE_VELOCITYOVERLIFETIMECURVEproperty 
public static var SHADERDEFINE_VELOCITYOVERLIFETIMECURVE:int

SHADERDEFINE_VELOCITYOVERLIFETIMERANDOMCONSTANTproperty 
public static var SHADERDEFINE_VELOCITYOVERLIFETIMERANDOMCONSTANT:int

SHADERDEFINE_VELOCITYOVERLIFETIMERANDOMCURVEproperty 
public static var SHADERDEFINE_VELOCITYOVERLIFETIMERANDOMCURVE:int

Constructor Detail
ShuriKenParticle3D()Constructor
public function ShuriKenParticle3D(material:ShurikenParticleMaterial = null)

创建一个 Particle3D 实例。

Parameters
material:ShurikenParticleMaterial (default = null) — value 粒子配置。
Method Detail
_parseCustomProps()method
override protected function _parseCustomProps(rootNode:ComponentNode, innerResouMap:Object, customProps:Object, nodeData:Object):void

private

Parameters

rootNode:ComponentNode
 
innerResouMap:Object
 
customProps:Object
 
nodeData:Object

destroy()method 
override public function destroy(destroyChild:Boolean = true):void

销毁此对象。

Parameters

destroyChild:Boolean (default = true) — 是否同时销毁子节点,若值为true,则销毁子节点,否则不销毁子节点。

load()method 
public static function load(url:String):ShuriKenParticle3D

加载网格模板,注意:不缓存。

Parameters

url:String — 模板地址。

Returns
ShuriKenParticle3D
Constant Detail
COLOROVERLIFEGRADIENTALPHASConstant
public static const COLOROVERLIFEGRADIENTALPHAS:int = 22

COLOROVERLIFEGRADIENTCOLORSConstant 
public static const COLOROVERLIFEGRADIENTCOLORS:int = 23

CURRENTTIMEConstant 
public static const CURRENTTIME:int = 12

GRAVITYConstant 
public static const GRAVITY:int = 7

MAXCOLOROVERLIFEGRADIENTALPHASConstant 
public static const MAXCOLOROVERLIFEGRADIENTALPHAS:int = 24

MAXCOLOROVERLIFEGRADIENTCOLORSConstant 
public static const MAXCOLOROVERLIFEGRADIENTCOLORS:int = 25

POSITIONSCALEConstant 
public static const POSITIONSCALE:int = 4

ROLANGULARVELOCITYCONSTConstant 
public static const ROLANGULARVELOCITYCONST:int = 34

ROLANGULARVELOCITYCONSTMAXConstant 
public static const ROLANGULARVELOCITYCONSTMAX:int = 41

ROLANGULARVELOCITYCONSTMAXSEPRARATEConstant 
public static const ROLANGULARVELOCITYCONSTMAXSEPRARATE:int = 42

ROLANGULARVELOCITYCONSTSEPRARATEConstant 
public static const ROLANGULARVELOCITYCONSTSEPRARATE:int = 35

ROLANGULARVELOCITYGRADIENTConstant 
public static const ROLANGULARVELOCITYGRADIENT:int = 36

ROLANGULARVELOCITYGRADIENTMAXConstant 
public static const ROLANGULARVELOCITYGRADIENTMAX:int = 43

ROLANGULARVELOCITYGRADIENTWConstant 
public static const ROLANGULARVELOCITYGRADIENTW:int = 40

ROLANGULARVELOCITYGRADIENTWMAXConstant 
public static const ROLANGULARVELOCITYGRADIENTWMAX:int = 47

ROLANGULARVELOCITYGRADIENTXConstant 
public static const ROLANGULARVELOCITYGRADIENTX:int = 37

ROLANGULARVELOCITYGRADIENTXMAXConstant 
public static const ROLANGULARVELOCITYGRADIENTXMAX:int = 44

ROLANGULARVELOCITYGRADIENTYConstant 
public static const ROLANGULARVELOCITYGRADIENTY:int = 38

ROLANGULARVELOCITYGRADIENTYMAXConstant 
public static const ROLANGULARVELOCITYGRADIENTYMAX:int = 45

ROLANGULARVELOCITYGRADIENTZConstant 
public static const ROLANGULARVELOCITYGRADIENTZ:int = 39

ROLANGULARVELOCITYGRADIENTZMAXConstant 
public static const ROLANGULARVELOCITYGRADIENTZMAX:int = 46

SCALINGMODEConstant 
public static const SCALINGMODE:int = 6

SIMULATIONSPACEConstant 
public static const SIMULATIONSPACE:int = 11

SIZESCALEConstant 
public static const SIZESCALE:int = 5

SOLSIZEGRADIENTConstant 
public static const SOLSIZEGRADIENT:int = 26

SOLSizeGradientMaxConstant 
public static const SOLSizeGradientMax:int = 30

SOLSIZEGRADIENTXConstant 
public static const SOLSIZEGRADIENTX:int = 27

SOLSIZEGRADIENTXMAXConstant 
public static const SOLSIZEGRADIENTXMAX:int = 31

SOLSIZEGRADIENTYConstant 
public static const SOLSIZEGRADIENTY:int = 28

SOLSIZEGRADIENTYMAXConstant 
public static const SOLSIZEGRADIENTYMAX:int = 32

SOLSizeGradientZConstant 
public static const SOLSizeGradientZ:int = 29

SOLSizeGradientZMAXConstant 
public static const SOLSizeGradientZMAX:int = 33

STRETCHEDBILLBOARDLENGTHSCALEConstant 
public static const STRETCHEDBILLBOARDLENGTHSCALE:int = 9

STRETCHEDBILLBOARDSPEEDSCALEConstant 
public static const STRETCHEDBILLBOARDSPEEDSCALE:int = 10

TEXTURESHEETANIMATIONCYCLESConstant 
public static const TEXTURESHEETANIMATIONCYCLES:int = 48

TEXTURESHEETANIMATIONGRADIENTMAXUVSConstant 
public static const TEXTURESHEETANIMATIONGRADIENTMAXUVS:int = 51

TEXTURESHEETANIMATIONGRADIENTUVSConstant 
public static const TEXTURESHEETANIMATIONGRADIENTUVS:int = 50

TEXTURESHEETANIMATIONSUBUVLENGTHConstant 
public static const TEXTURESHEETANIMATIONSUBUVLENGTH:int = 49

THREEDSTARTROTATIONConstant 
public static const THREEDSTARTROTATION:int = 8

VOLSPACETYPEConstant 
public static const VOLSPACETYPE:int = 21

VOLVELOCITYCONSTConstant 
public static const VOLVELOCITYCONST:int = 13

VOLVELOCITYCONSTMAXConstant 
public static const VOLVELOCITYCONSTMAX:int = 17

VOLVELOCITYGRADIENTXConstant 
public static const VOLVELOCITYGRADIENTX:int = 14

VOLVELOCITYGRADIENTXMAXConstant 
public static const VOLVELOCITYGRADIENTXMAX:int = 18

VOLVELOCITYGRADIENTYConstant 
public static const VOLVELOCITYGRADIENTY:int = 15

VOLVELOCITYGRADIENTYMAXConstant 
public static const VOLVELOCITYGRADIENTYMAX:int = 19

VOLVELOCITYGRADIENTZConstant 
public static const VOLVELOCITYGRADIENTZ:int = 16

VOLVELOCITYGRADIENTZMAXConstant 
public static const VOLVELOCITYGRADIENTZMAX:int = 20

WORLDPOSITIONConstant 
public static const WORLDPOSITION:int = 0

WORLDROTATIONConstant 
public static const WORLDROTATION:int = 1