Package | laya.webgl.shader.d2.value |
Class | public class TextureSV |
Inheritance | TextureSV Value2D ShaderValue Object |
Subclasses | GlowSV, TextSV |
Property | Defined By | ||
---|---|---|---|
alpha : Number = 1.0 | Value2D | ||
ALPHA : Number = 1.0 | Value2D | ||
blurInfo : Array = null | TextureSV | ||
color : Array | Value2D | ||
colorAdd : Array | Value2D | ||
colorAlpha : Array = null | TextureSV | ||
colorMat : Array = null | TextureSV | ||
defines : ShaderDefines2D | Value2D | ||
fillStyle : DrawStyle | Value2D | ||
filters : Array | Value2D | ||
glTexture : Bitmap | Value2D | ||
mainID : int | Value2D | ||
mmat : Array | Value2D | ||
mul_mmat : Array | Value2D | ||
position : Array | Value2D | ||
_POSITION : Array [static] | Value2D | ||
shader : Shader | Value2D | ||
size : Array | Value2D | ||
strength : Number = 0 | TextureSV | ||
strokeStyle : DrawStyle | Value2D | ||
subID : int = 0 | Value2D | ||
TEMPMAT4_ARRAY : Array [static] | Value2D | ||
texcoord : Array | TextureSV | ||
_TEXCOORD : Array [static] | Value2D | ||
texture : * | Value2D | ||
textureHost : Texture | Value2D | ||
u_colorMatrix : Array | TextureSV | ||
u_mmat2 : Array | Value2D |
Method | Defined By | ||
---|---|---|---|
TextureSV(subID:int = 0) | TextureSV | ||
__init__():void [static] | Value2D | ||
clear():void [override] | TextureSV | ||
[static] | Value2D | ||
Value2D | |||
release():void | Value2D | ||
setFilters(value:Array):void | Value2D | ||
[override] | TextureSV | ||
upload():void | Value2D |
blurInfo | property |
public var blurInfo:Array = null
colorAlpha | property |
public var colorAlpha:Array = null
colorMat | property |
public var colorMat:Array = null
strength | property |
public var strength:Number = 0
texcoord | property |
public var texcoord:Array
u_colorMatrix | property |
public var u_colorMatrix:Array
TextureSV | () | Constructor |
public function TextureSV(subID:int = 0)
subID:int (default = 0 )
|
clear | () | method |
override public function clear():void
setValue | () | method |