Packagelaya.webgl.shader.d2.value
Classpublic class TextureSV
InheritanceTextureSV Inheritance Value2D Inheritance ShaderValue Inheritance Object
Subclasses GlowSV, TextSV



Public Properties
 PropertyDefined By
 Inheritedalpha : Number = 1.0
Value2D
 InheritedALPHA : Number = 1.0
Value2D
  blurInfo : Array = null
TextureSV
 Inheritedcolor : Array
Value2D
 InheritedcolorAdd : Array
Value2D
  colorAlpha : Array = null
TextureSV
  colorMat : Array = null
TextureSV
 Inheriteddefines : ShaderDefines2D
Value2D
 InheritedfillStyle : DrawStyle
Value2D
 Inheritedfilters : Array
Value2D
 InheritedglTexture : Bitmap
Value2D
 InheritedmainID : int
Value2D
 Inheritedmmat : Array
Value2D
 Inheritedmul_mmat : Array
Value2D
 Inheritedposition : Array
Value2D
 Inherited_POSITION : Array
[static]
Value2D
 Inheritedshader : Shader
Value2D
 Inheritedsize : Array
Value2D
  strength : Number = 0
TextureSV
 InheritedstrokeStyle : DrawStyle
Value2D
 InheritedsubID : int = 0
Value2D
 InheritedTEMPMAT4_ARRAY : Array
[static]
Value2D
  texcoord : Array
TextureSV
 Inherited_TEXCOORD : Array
[static]
Value2D
 Inheritedtexture : *
Value2D
 InheritedtextureHost : Texture
Value2D
  u_colorMatrix : Array
TextureSV
 Inheritedu_mmat2 : Array
Value2D
Protected Properties
 PropertyDefined By
 Inherited_cache : Array
[static]
Value2D
 Inherited_typeClass : Object
[static]
Value2D
Public Methods
 MethodDefined By
  
TextureSV(subID:int = 0)
TextureSV
 Inherited
__init__():void
[static]
Value2D
  
clear():void
[override]
TextureSV
 Inherited
create(mainType:int, subType:int):Value2D
[static]
Value2D
 Inherited
Value2D
 Inherited
release():void
Value2D
 Inherited
setFilters(value:Array):void
Value2D
  
[override]
TextureSV
 Inherited
upload():void
Value2D
Property Detail
blurInfoproperty
public var blurInfo:Array = null

colorAlphaproperty 
public var colorAlpha:Array = null

colorMatproperty 
public var colorMat:Array = null

strengthproperty 
public var strength:Number = 0

texcoordproperty 
public var texcoord:Array

u_colorMatrixproperty 
public var u_colorMatrix:Array

Constructor Detail
TextureSV()Constructor
public function TextureSV(subID:int = 0)



Parameters
subID:int (default = 0)
Method Detail
clear()method
override public function clear():void

setValue()method 
override public function setValue(vo:Shader2D):void

Parameters

vo:Shader2D