Package | laya.webgl.shader.d2.value |
Class | public class TextSV |
Inheritance | TextSV TextureSV Value2D ShaderValue Object |
Property | Defined By | ||
---|---|---|---|
alpha : Number = 1.0 | Value2D | ||
ALPHA : Number = 1.0 | Value2D | ||
blurInfo : Array = null | TextureSV | ||
color : Array | Value2D | ||
colorAdd : Array | Value2D | ||
colorAlpha : Array = null | TextureSV | ||
colorMat : Array = null | TextureSV | ||
defines : ShaderDefines2D | Value2D | ||
fillStyle : DrawStyle | Value2D | ||
filters : Array | Value2D | ||
glTexture : Bitmap | Value2D | ||
mainID : int | Value2D | ||
mmat : Array | Value2D | ||
mul_mmat : Array | Value2D | ||
pool : Array [static] | TextSV | ||
position : Array | Value2D | ||
_POSITION : Array [static] | Value2D | ||
shader : Shader | Value2D | ||
size : Array | Value2D | ||
strength : Number = 0 | TextureSV | ||
strokeStyle : DrawStyle | Value2D | ||
subID : int = 0 | Value2D | ||
TEMPMAT4_ARRAY : Array [static] | Value2D | ||
texcoord : Array | TextureSV | ||
_TEXCOORD : Array [static] | Value2D | ||
texture : * | Value2D | ||
textureHost : Texture | Value2D | ||
u_colorMatrix : Array | TextureSV | ||
u_mmat2 : Array | Value2D |
Method | Defined By | ||
---|---|---|---|
TextSV(args:*) | TextSV | ||
__init__():void [static] | Value2D | ||
clear():void [override] | TextSV | ||
[static] | TextSV | ||
Value2D | |||
release():void [override] | TextSV | ||
setFilters(value:Array):void | Value2D | ||
[override] | TextureSV | ||
upload():void | Value2D |
pool | property |
public static var pool:Array
TextSV | () | Constructor |
public function TextSV(args:*)
args:* |
clear | () | method |
override public function clear():void
create | () | method |
release | () | method |
override public function release():void