| Package | laya.webgl.shader.d2.value |
| Class | public class TextSV |
| Inheritance | TextSV TextureSV Value2D ShaderValue Object |
| Property | Defined By | ||
|---|---|---|---|
![]() | alpha : Number = 1.0 | Value2D | |
![]() | ALPHA : Number = 1.0 | Value2D | |
![]() | blurInfo : Array = null | TextureSV | |
![]() | color : Array | Value2D | |
![]() | colorAdd : Array | Value2D | |
![]() | colorAlpha : Array = null | TextureSV | |
![]() | colorMat : Array = null | TextureSV | |
![]() | defines : ShaderDefines2D | Value2D | |
![]() | fillStyle : DrawStyle | Value2D | |
![]() | filters : Array | Value2D | |
![]() | glTexture : Bitmap | Value2D | |
![]() | mainID : int | Value2D | |
![]() | mmat : Array | Value2D | |
![]() | mul_mmat : Array | Value2D | |
| pool : Array [static] | TextSV | ||
![]() | position : Array | Value2D | |
![]() | _POSITION : Array [static] | Value2D | |
![]() | shader : Shader | Value2D | |
![]() | size : Array | Value2D | |
![]() | strength : Number = 0 | TextureSV | |
![]() | strokeStyle : DrawStyle | Value2D | |
![]() | subID : int = 0 | Value2D | |
![]() | TEMPMAT4_ARRAY : Array [static] | Value2D | |
![]() | texcoord : Array | TextureSV | |
![]() | _TEXCOORD : Array [static] | Value2D | |
![]() | texture : * | Value2D | |
![]() | textureHost : Texture | Value2D | |
![]() | u_colorMatrix : Array | TextureSV | |
![]() | u_mmat2 : Array | Value2D | |
| Method | Defined By | ||
|---|---|---|---|
TextSV(args:*) | TextSV | ||
![]() | __init__():void [static] | Value2D | |
clear():void [override] | TextSV | ||
[static] | TextSV | ||
![]() | Value2D | ||
release():void [override] | TextSV | ||
![]() | setFilters(value:Array):void | Value2D | |
![]() | [override] | TextureSV | |
![]() | upload():void | Value2D | |
| pool | property |
public static var pool:Array| TextSV | () | Constructor |
public function TextSV(args:*)args:* |
| clear | () | method |
override public function clear():void| create | () | method |
| release | () | method |
override public function release():void