Package | laya.webgl.shader.d2.value |
Class | public class GlowSV |
Inheritance | GlowSV ![]() ![]() ![]() ![]() |
Property | Defined By | ||
---|---|---|---|
![]() | alpha : Number = 1.0 | Value2D | |
![]() | ALPHA : Number = 1.0 | Value2D | |
![]() | blurInfo : Array = null | TextureSV | |
![]() | color : Array | Value2D | |
![]() | colorAdd : Array | Value2D | |
![]() | colorAlpha : Array = null | TextureSV | |
![]() | colorMat : Array = null | TextureSV | |
![]() | defines : ShaderDefines2D | Value2D | |
![]() | fillStyle : DrawStyle | Value2D | |
![]() | filters : Array | Value2D | |
![]() | glTexture : Bitmap | Value2D | |
![]() | mainID : int | Value2D | |
![]() | mmat : Array | Value2D | |
![]() | mul_mmat : Array | Value2D | |
![]() | position : Array | Value2D | |
![]() | _POSITION : Array [static] | Value2D | |
![]() | shader : Shader | Value2D | |
![]() | size : Array | Value2D | |
![]() | strength : Number = 0 | TextureSV | |
![]() | strokeStyle : DrawStyle | Value2D | |
![]() | subID : int = 0 | Value2D | |
![]() | TEMPMAT4_ARRAY : Array [static] | Value2D | |
![]() | texcoord : Array | TextureSV | |
![]() | _TEXCOORD : Array [static] | Value2D | |
![]() | texture : * | Value2D | |
![]() | textureHost : Texture | Value2D | |
u_blurX : Boolean | GlowSV | ||
u_color : Array | GlowSV | ||
![]() | u_colorMatrix : Array | TextureSV | |
![]() | u_mmat2 : Array | Value2D | |
u_offset : Array | GlowSV | ||
u_strength : Number | GlowSV | ||
u_texH : int | GlowSV | ||
u_texW : int | GlowSV |
Method | Defined By | ||
---|---|---|---|
GlowSV(args:*) | GlowSV | ||
![]() | __init__():void [static] | Value2D | |
clear():void [override] | GlowSV | ||
![]() | [static] | Value2D | |
![]() | Value2D | ||
![]() | release():void | Value2D | |
![]() | setFilters(value:Array):void | Value2D | |
[override] | GlowSV | ||
![]() | upload():void | Value2D |
u_blurX | property |
public var u_blurX:Boolean
u_color | property |
public var u_color:Array
u_offset | property |
public var u_offset:Array
u_strength | property |
public var u_strength:Number
u_texH | property |
public var u_texH:int
u_texW | property |
public var u_texW:int
GlowSV | () | Constructor |
public function GlowSV(args:*)
args:* |
clear | () | method |
override public function clear():void
setValue | () | method |