Property | Defined By | ||
---|---|---|---|
_isSameTexture : Boolean = true | SubmitTexture | ||
_preIsSameTextureShader : Boolean = false | SubmitTexture | ||
![]() | RENDERBASE : Submit [static] | Submit | |
![]() | _renderType : int | Submit | |
![]() | shaderValue : Value2D | Submit | |
![]() | _startIdx : int | Submit | |
![]() | _vb : VertexBuffer2D | Submit |
Property | Defined By | ||
---|---|---|---|
![]() | _blendFn : Function | Submit | |
![]() | _ib : IndexBuffer2D | Submit | |
![]() | _selfVb : VertexBuffer2D | Submit | |
_texs : Vector.<Texture> | SubmitTexture | ||
_texsID : Vector.<int> | SubmitTexture | ||
_vbPos : Vector.<int> | SubmitTexture |
Method | Defined By | ||
---|---|---|---|
SubmitTexture(renderType:int) | SubmitTexture | ||
![]() | __init__():void [static] | Submit | |
addTexture(tex:Texture, vbpos:int):void | SubmitTexture | ||
checkTexture():void | SubmitTexture | ||
create(context:WebGLContext2D, ib:IndexBuffer2D, vb:VertexBuffer2D, pos:int, sv:Value2D):SubmitTexture [static] | SubmitTexture | ||
![]() | createShape(ctx:WebGLContext2D, ib:IndexBuffer2D, vb:VertexBuffer2D, numEle:int, offset:int, sv:Value2D):Submit [static] | Submit | |
![]() | createSubmit(context:WebGLContext2D, ib:IndexBuffer2D, vb:VertexBuffer2D, pos:int, sv:Value2D):Submit [static] | Submit | |
![]() | getRenderType():int | Submit | |
releaseRender():void [override] | SubmitTexture | ||
renderSubmit():int [override] | SubmitTexture |
_isSameTexture | property |
public var _isSameTexture:Boolean = true
_preIsSameTextureShader | property |
public var _preIsSameTextureShader:Boolean = false
_texs | property |
protected var _texs:Vector.<Texture>
_texsID | property |
protected var _texsID:Vector.<int>
_vbPos | property |
protected var _vbPos:Vector.<int>
SubmitTexture | () | Constructor |
public function SubmitTexture(renderType:int)
renderType:int (default = NaN )
|
addTexture | () | method |
checkTexture | () | method |
public function checkTexture():void
create | () | method |
public static function create(context:WebGLContext2D, ib:IndexBuffer2D, vb:VertexBuffer2D, pos:int, sv:Value2D):SubmitTexture
Parameters
context:WebGLContext2D | |
ib:IndexBuffer2D | |
vb:VertexBuffer2D | |
pos:int | |
sv:Value2D |
SubmitTexture |
releaseRender | () | method |
override public function releaseRender():void
renderSubmit | () | method |
override public function renderSubmit():int
Returnsint |