Packagelaya.d3.graphics
Classpublic class VertexPositionNormalTexture0Texture1Skin
InheritanceVertexPositionNormalTexture0Texture1Skin Inheritance Object
Implements IVertex

VertexPositionNormalColorTextureSkin 类用于创建位置、法线、颜色、纹理、骨骼索引、骨骼权重顶点结构。



Public Properties
 PropertyDefined By
  blendIndex : Vector4
[read-only]
VertexPositionNormalTexture0Texture1Skin
  blendWeight : Vector4
[read-only]
VertexPositionNormalTexture0Texture1Skin
  normal : Vector3
[read-only]
VertexPositionNormalTexture0Texture1Skin
  position : Vector3
[read-only]
VertexPositionNormalTexture0Texture1Skin
  textureCoordinate0 : Vector2
[read-only]
VertexPositionNormalTexture0Texture1Skin
  textureCoordinate1 : Vector2
[read-only]
VertexPositionNormalTexture0Texture1Skin
  vertexDeclaration : VertexDeclaration
[read-only]
VertexPositionNormalTexture0Texture1Skin
Public Methods
 MethodDefined By
  
VertexPositionNormalTexture0Texture1Skin(position:Vector3, normal:Vector3, textureCoordinate0:Vector2, textureCoordinate1:Vector2, blendIndex:Vector4, blendWeight:Vector4)
VertexPositionNormalTexture0Texture1Skin
Property Detail
blendIndexproperty
blendIndex:Vector4  [read-only]


Implementation
    public function get blendIndex():Vector4
blendWeightproperty 
blendWeight:Vector4  [read-only]


Implementation
    public function get blendWeight():Vector4
normalproperty 
normal:Vector3  [read-only]


Implementation
    public function get normal():Vector3
positionproperty 
position:Vector3  [read-only]


Implementation
    public function get position():Vector3
textureCoordinate0property 
textureCoordinate0:Vector2  [read-only]


Implementation
    public function get textureCoordinate0():Vector2
textureCoordinate1property 
textureCoordinate1:Vector2  [read-only]


Implementation
    public function get textureCoordinate1():Vector2
vertexDeclarationproperty 
vertexDeclaration:VertexDeclaration  [read-only]


Implementation
    public function get vertexDeclaration():VertexDeclaration
Constructor Detail
VertexPositionNormalTexture0Texture1Skin()Constructor
public function VertexPositionNormalTexture0Texture1Skin(position:Vector3, normal:Vector3, textureCoordinate0:Vector2, textureCoordinate1:Vector2, blendIndex:Vector4, blendWeight:Vector4)



Parameters
position:Vector3
 
normal:Vector3
 
textureCoordinate0:Vector2
 
textureCoordinate1:Vector2
 
blendIndex:Vector4
 
blendWeight:Vector4