Packagelaya.d3.graphics
Classpublic class VertexPositionNormalColorSkinTangent
InheritanceVertexPositionNormalColorSkinTangent Inheritance Object
Implements IVertex

VertexPositionNormalColorSkin 类用于创建位置、法线、颜色、骨骼索引、骨骼权重顶点结构。



Public Properties
 PropertyDefined By
  blendIndex : Vector4
[read-only]
VertexPositionNormalColorSkinTangent
  blendWeight : Vector4
[read-only]
VertexPositionNormalColorSkinTangent
  color : Vector4
[read-only]
VertexPositionNormalColorSkinTangent
  normal : Vector3
[read-only]
VertexPositionNormalColorSkinTangent
  position : Vector3
[read-only]
VertexPositionNormalColorSkinTangent
  tangent : Vector4
[read-only]
VertexPositionNormalColorSkinTangent
  vertexDeclaration : VertexDeclaration
[read-only]
VertexPositionNormalColorSkinTangent
Public Methods
 MethodDefined By
  
VertexPositionNormalColorSkinTangent(position:Vector3, normal:Vector3, color:Vector4, tangent:Vector4, blendIndex:Vector4, blendWeight:Vector4)
VertexPositionNormalColorSkinTangent
Property Detail
blendIndexproperty
blendIndex:Vector4  [read-only]


Implementation
    public function get blendIndex():Vector4
blendWeightproperty 
blendWeight:Vector4  [read-only]


Implementation
    public function get blendWeight():Vector4
colorproperty 
color:Vector4  [read-only]


Implementation
    public function get color():Vector4
normalproperty 
normal:Vector3  [read-only]


Implementation
    public function get normal():Vector3
positionproperty 
position:Vector3  [read-only]


Implementation
    public function get position():Vector3
tangentproperty 
tangent:Vector4  [read-only]


Implementation
    public function get tangent():Vector4
vertexDeclarationproperty 
vertexDeclaration:VertexDeclaration  [read-only]


Implementation
    public function get vertexDeclaration():VertexDeclaration
Constructor Detail
VertexPositionNormalColorSkinTangent()Constructor
public function VertexPositionNormalColorSkinTangent(position:Vector3, normal:Vector3, color:Vector4, tangent:Vector4, blendIndex:Vector4, blendWeight:Vector4)



Parameters
position:Vector3
 
normal:Vector3
 
color:Vector4
 
tangent:Vector4
 
blendIndex:Vector4
 
blendWeight:Vector4