Package | laya.webgl.resource |
Class | public class WebGLCharImage |
Inheritance | WebGLCharImage ![]() |
Implements | IMergeAtlasBitmap |
Property | Defined By | ||
---|---|---|---|
allowMerageInAtlas : Boolean [read-only]
是否创建私有Source
| WebGLCharImage | ||
atlasSource : * [read-only] | WebGLCharImage | ||
borderColor : String | WebGLCharImage | ||
borderSize : int | WebGLCharImage | ||
canvas : * HTML Canvas,绘制字符载体,非私有数据载体 | WebGLCharImage | ||
ch : Number | WebGLCharImage | ||
char : String | WebGLCharImage | ||
cw : Number | WebGLCharImage | ||
enableMerageInAtlas : Boolean
是否创建私有Source
| WebGLCharImage | ||
fillColor : String | WebGLCharImage | ||
font : String | WebGLCharImage | ||
fontSize : int | WebGLCharImage | ||
isSpace : Boolean | WebGLCharImage | ||
lineWidth : int | WebGLCharImage | ||
texture : Texture | WebGLCharImage | ||
underLine : int | WebGLCharImage | ||
UV : Array | WebGLCharImage | ||
xs : Number | WebGLCharImage |
Method | Defined By | ||
---|---|---|---|
WebGLCharImage(content:String, drawValue:*)
WebGLCharImage依赖于外部canvas,自身并无私有数据载体
| WebGLCharImage | ||
active():void | WebGLCharImage | ||
clearAtlasSource():void | WebGLCharImage | ||
createOneChar(content:String, drawValue:*):WebGLCharImage [static]
创建单个文字
| WebGLCharImage |
Method | Defined By | ||
---|---|---|---|
recreateResource():void [override] | WebGLCharImage |
allowMerageInAtlas | property |
allowMerageInAtlas:Boolean
[read-only] 是否创建私有Source
public function get allowMerageInAtlas():Boolean
atlasSource | property |
atlasSource:*
[read-only] public function get atlasSource():*
borderColor | property |
public var borderColor:String
borderSize | property |
public var borderSize:int
canvas | property |
public var canvas:*
HTML Canvas,绘制字符载体,非私有数据载体
ch | property |
public var ch:Number
char | property |
public var char:String
cw | property |
public var cw:Number
enableMerageInAtlas | property |
enableMerageInAtlas:Boolean
是否创建私有Source
public function get enableMerageInAtlas():Boolean
public function set enableMerageInAtlas(value:Boolean):void
fillColor | property |
public var fillColor:String
font | property |
public var font:String
fontSize | property |
public var fontSize:int
isSpace | property |
public var isSpace:Boolean
lineWidth | property |
public var lineWidth:int
texture | property |
public var texture:Texture
underLine | property |
public var underLine:int
UV | property |
public var UV:Array
xs | property |
public var xs:Number
WebGLCharImage | () | Constructor |
public function WebGLCharImage(content:String, drawValue:*)
WebGLCharImage依赖于外部canvas,自身并无私有数据载体
Parameterscontent:String | |
drawValue:* |
active | () | method |
public function active():void
clearAtlasSource | () | method |
public function clearAtlasSource():void
createOneChar | () | method |
public static function createOneChar(content:String, drawValue:*):WebGLCharImage
创建单个文字
Parameters
content:String | |
drawValue:* |
WebGLCharImage —
|
recreateResource | () | method |
override protected function recreateResource():void