Package | laya.d3.core.particleShuriKen.module.shape |
Class | public class ConeShape |
Inheritance | ConeShape BaseShape Object |
ConeShape
类用于创建锥形粒子形状。
Property | Defined By | ||
---|---|---|---|
angle : Number 发射角度。 | ConeShape | ||
emitType : int 发射类型,0为Base,1为BaseShell,2为Volume,3为VolumeShell。 | ConeShape | ||
enable : Boolean 是否启用。 | BaseShape | ||
length : Number 椎体长度。 | ConeShape | ||
radius : Number 发射器半径。 | ConeShape | ||
randomDirection : Boolean 随机方向。 | BaseShape |
Method | Defined By | ||
---|---|---|---|
创建一个 ConeShape 实例。
| ConeShape | ||
clone():*
克隆。
| BaseShape | ||
cloneTo(destObject:*):void [override] | ConeShape | ||
generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void [override]
用于生成粒子初始位置和方向。
| ConeShape |
Method | Defined By | ||
---|---|---|---|
_getShapeBoundBox(boundBox:BoundBox):void [override]
| ConeShape | ||
_getSpeedBoundBox(boundBox:BoundBox):void [override]
| ConeShape |
angle | property |
public var angle:Number
发射角度。
emitType | property |
public var emitType:int
发射类型,0为Base,1为BaseShell,2为Volume,3为VolumeShell。
length | property |
public var length:Number
椎体长度。
radius | property |
public var radius:Number
发射器半径。
ConeShape | () | Constructor |
public function ConeShape()
创建一个 ConeShape
实例。
_getShapeBoundBox | () | method |
_getSpeedBoundBox | () | method |
cloneTo | () | method |
override public function cloneTo(destObject:*):void
Parameters
destObject:* |
generatePositionAndDirection | () | method |
override public function generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void
用于生成粒子初始位置和方向。
Parameters
position:Vector3 — 粒子位置。
| |
direction:Vector3 — 粒子方向。
| |
rand:Rand (default = null )
| |
randomSeeds:Uint32Array (default = null )
|