| Method | Defined By | ||
|---|---|---|---|
ShaderCompile(name:Number, vs:String, ps:String, nameMap:*, includeFiles:*) | ShaderCompile | ||
createShader(define:*, shaderName:*, createShader:Function):Shader | ShaderCompile | ||
| Constant | Defined By | ||
|---|---|---|---|
| IFDEF_ELSE : int = 2 [static] | ShaderCompile | ||
| IFDEF_NO : int = 0 [static] | ShaderCompile | ||
| IFDEF_YES : int = 1 [static] | ShaderCompile | ||
| ShaderCompile | () | Constructor |
public function ShaderCompile(name:Number, vs:String, ps:String, nameMap:*, includeFiles:*)name:Number | |
vs:String | |
ps:String | |
nameMap:* | |
includeFiles:* |
| createShader | () | method |
public function createShader(define:*, shaderName:*, createShader:Function):ShaderParameters
define:* | |
shaderName:* | |
createShader:Function |
Shader |
| IFDEF_ELSE | Constant |
public static const IFDEF_ELSE:int = 2| IFDEF_NO | Constant |
public static const IFDEF_NO:int = 0| IFDEF_YES | Constant |
public static const IFDEF_YES:int = 1