Method | Defined By | ||
---|---|---|---|
ShaderCompile(name:Number, vs:String, ps:String, nameMap:*, includeFiles:*) | ShaderCompile | ||
createShader(define:*, shaderName:*, createShader:Function):Shader | ShaderCompile |
Constant | Defined By | ||
---|---|---|---|
IFDEF_ELSE : int = 2 [static] | ShaderCompile | ||
IFDEF_NO : int = 0 [static] | ShaderCompile | ||
IFDEF_YES : int = 1 [static] | ShaderCompile |
ShaderCompile | () | Constructor |
public function ShaderCompile(name:Number, vs:String, ps:String, nameMap:*, includeFiles:*)
name:Number | |
vs:String | |
ps:String | |
nameMap:* | |
includeFiles:* |
createShader | () | method |
public function createShader(define:*, shaderName:*, createShader:Function):Shader
Parameters
define:* | |
shaderName:* | |
createShader:Function |
Shader |
IFDEF_ELSE | Constant |
public static const IFDEF_ELSE:int = 2
IFDEF_NO | Constant |
public static const IFDEF_NO:int = 0
IFDEF_YES | Constant |
public static const IFDEF_YES:int = 1