Property | Defined By | ||
---|---|---|---|
curRenderTarget : RenderTarget2D [static] | RenderState2D | ||
height : Number = 0 [static] | RenderState2D | ||
TEMPMAT4_ARRAY : Array [static] | RenderState2D | ||
width : Number = 0 [static] | RenderState2D | ||
worldAlpha : Number = 1.0 [static] | RenderState2D | ||
worldClipRect : Rectangle [static] | RenderState2D | ||
worldFilters : Array [static] | RenderState2D | ||
worldMatrix : Matrix [static] | RenderState2D | ||
worldMatrix4 : Array [static] | RenderState2D | ||
worldScissorTest : Boolean = false [static] | RenderState2D | ||
worldShaderDefines : ShaderDefines2D [static] | RenderState2D |
Method | Defined By | ||
---|---|---|---|
clear():void [static] | RenderState2D | ||
getMatrArray():Array [static] | RenderState2D | ||
mat2MatArray(mat:Matrix, matArray:Array):Array [static] | RenderState2D | ||
restoreTempArray():void [static] | RenderState2D |
Constant | Defined By | ||
---|---|---|---|
_MAXSIZE : int = 99999999 [static] | RenderState2D |
curRenderTarget | property |
public static var curRenderTarget:RenderTarget2D
height | property |
public static var height:Number = 0
TEMPMAT4_ARRAY | property |
public static var TEMPMAT4_ARRAY:Array
width | property |
public static var width:Number = 0
worldAlpha | property |
public static var worldAlpha:Number = 1.0
worldClipRect | property |
public static var worldClipRect:Rectangle
worldFilters | property |
public static var worldFilters:Array
worldMatrix | property |
public static var worldMatrix:Matrix
worldMatrix4 | property |
public static var worldMatrix4:Array
worldScissorTest | property |
public static var worldScissorTest:Boolean = false
worldShaderDefines | property |
public static var worldShaderDefines:ShaderDefines2D
clear | () | method |
public static function clear():void
getMatrArray | () | method |
public static function getMatrArray():Array
ReturnsArray |
mat2MatArray | () | method |
public static function mat2MatArray(mat:Matrix, matArray:Array):Array
Parameters
mat:Matrix | |
matArray:Array |
Array |
restoreTempArray | () | method |
public static function restoreTempArray():void
_MAXSIZE | Constant |
public static const _MAXSIZE:int = 99999999