| Package | laya.d3.resource.models |
| Class | public class CylinderMesh |
| Inheritance | CylinderMesh laya.d3.resource.models.PrimitiveMesh |
CylinderMesh 类用于创建圆柱体。
| Property | Defined By | ||
|---|---|---|---|
| height : Number
返回高度
| CylinderMesh | ||
| radius : Number
返回半径
| CylinderMesh | ||
| slices : int
获取宽度分段
| CylinderMesh | ||
| Method | Defined By | ||
|---|---|---|---|
CylinderMesh(radius:Number = 0.5, height:Number = 2, slices:int = 32)
创建一个圆柱体模型
| CylinderMesh | ||
| Method | Defined By | ||
|---|---|---|---|
recreateResource():void [override] | CylinderMesh | ||
| height | property |
height:Number返回高度
public function get height():Number public function set height(value:Number):void| radius | property |
radius:Number返回半径
public function get radius():Number public function set radius(value:Number):void| slices | property |
slices:int获取宽度分段
public function get slices():int public function set slices(value:int):void| CylinderMesh | () | Constructor |
public function CylinderMesh(radius:Number = 0.5, height:Number = 2, slices:int = 32)创建一个圆柱体模型
Parametersradius:Number (default = 0.5) — 半径
| |
height:Number (default = 2) — 高度
| |
slices:int (default = 32) — 垂直层数
|
| recreateResource | () | method |
override protected function recreateResource():void