| Package | laya.d3.resource.models |
| Class | public class BoxMesh |
| Inheritance | BoxMesh laya.d3.resource.models.PrimitiveMesh |
Sphere 类用于创建方体。
| Property | Defined By | ||
|---|---|---|---|
| height : Number
返回高度
| BoxMesh | ||
| long : Number
返回长度
| BoxMesh | ||
| width : Number
返回宽度
| BoxMesh | ||
| Method | Defined By | ||
|---|---|---|---|
BoxMesh(long:Number = 1, width:Number = 1, height:int = 1)
创建一个方体模型
| BoxMesh | ||
| Method | Defined By | ||
|---|---|---|---|
recreateResource():void [override] | BoxMesh | ||
| height | property |
height:Number返回高度
public function get height():Number public function set height(value:Number):void| long | property |
long:Number返回长度
public function get long():Number public function set long(value:Number):void| width | property |
width:Number返回宽度
public function get width():Number public function set width(value:Number):void| BoxMesh | () | Constructor |
public function BoxMesh(long:Number = 1, width:Number = 1, height:int = 1)创建一个方体模型
Parameterslong:Number (default = 1) — 半径
| |
width:Number (default = 1) — 水平层数
| |
height:int (default = 1) — 垂直层数
|
| recreateResource | () | method |
override protected function recreateResource():void